Looking for the best Stable Diffusion prompts to create pixel art?
Stable Diffusion is a deep learning, text-to-image model released in 2022, which can generate detailed images based on text descriptions.
In this guide, we’ll show you how to obtain pixel art results using Stable Diffusion with the use of Stable Diffusion prompts.
Creating Pixel Art with Stable Diffusion
We’ll start by generating different images using Stable Diffusion, such as buildings, characters, and background textures.
The key to getting good results with pixel art is to use the right text prompts and experiment with different combinations to guide the AI towards the desired outcome.
Some tips for getting good results include:
- For buildings: Use text prompts like “pixel art of a house,” “warm and cozy,” and reference popular games like Animal Crossing, which have a pixel art style.
- For characters: Avoid using the term “pixel art” in the prompt, as it may not yield good results. Instead, try terms like “pixelated full body,” “character icon concept art,” and “Pixel Perfect.”
- For background textures: Experiment with different prompts that describe the desired look and feel of the texture such as “pixelated green mountain hill.”
Don’t worry, these are just simple tips in order to experiment with your pixel art using Stable Diffusion, but below are the prompts that you can use to generate pixelated ai art in Diffusion.
Best Stable Diffusion Pixel Art Prompts
Pixel art is very popular category of Ai image generation as it looks awesome when made with good prompts in Stable Diffusion or even Midjourney.
But the only thing that matters when making pixel art are prompts, so here is a list of basic and advanced prompts that you can use.
But keep in mind that the prompt might not give you results that are free of mistakes, and you might need some negative prompts. However, if you try and try again, you can make the best pixel art there is.
Let’s get started.
- 16-bit pixel art, cyberpunk cityscape, neon lights, and futuristic vehicles –ar 16:9 –s 2500 –upbeta –q 3
- 24-bit pixel art, enchanted forest with magical creatures, style of Legend of Zelda: A Link to the Past (SNES) 1991
- 32-bit pixel art, steampunk airship battle, dynamic clouds, and detailed gears –ar 3:2 –s 3000 –upbeta –q 4
- 8-bit pixel art, retro arcade, with classic game cabinets and nostalgic characters, style of Metal Slug 1996
- 16-bit pixel art, underwater Atlantis city, with bioluminescent creatures and ancient architecture –ar 9:16 –s 3500 –upbeta –q 3
- 24-bit pixel art, ancient Egyptian tomb, filled with hieroglyphics and mystical artifacts, style of Castlevania 1986
- 32-bit pixel art, bustling space station, with various alien species and futuristic technology –ar 4:3 –s 4000 –upbeta –q 4
- 8-bit pixel art, haunted mansion, with creepy creatures and eerie atmosphere, style of Cave Story 2004
- 16-bit pixel art, medieval village market, with lively characters and vibrant stalls –ar 1:1 –s 2000 –upbeta –q 3
- 24-bit pixel art, samurai showdown, with cherry blossoms and traditional Japanese architecture, style of Owlboy 2016
- 32-bit pixel art, snowy mountain landscape, with detailed ice formations and adventurous explorers –ar 5:4 –s 4500 –upbeta –q 4
- 8-bit pixel art, wild west town, with saloons, horses, and classic western characters, style of Metal Slug 1996
- 16-bit pixel art, fantasy battle scene, with dragons, wizards, and epic heroes –ar 3:1 –s 2800 –upbeta –q 3
- 24-bit pixel art, futuristic dystopian city, with towering skyscrapers and flying vehicles, style of Legend of Zelda: A Link to the Past (SNES) 1991
- 32-bit pixel art, abandoned amusement park, with creepy attractions and eerie lighting –ar 2:1 –s 3200 –upbeta –q 4
- 8-bit pixel art, pirate cove, with hidden treasure, tropical island, and swashbuckling characters, style of Cave Story 2004
- 16-bit pixel art, mysterious forest, with glowing mushrooms, and magical creatures –ar 1:2 –s 2200 –upbeta –q 3
- 24-bit pixel art, ancient Greek city, with marble temples and mythological creatures, style of Castlevania 1986
- 32-bit pixel art, sci-fi desert planet, with alien flora and fauna, and advanced technology –ar 7:5 –s 4800 –upbeta –q 4
- 8-bit pixel art, colorful candy world, with sugary landscapes and confectionary creatures, style of Owlboy 2016
- 16-bit pixel art, post-apocalyptic wasteland, with dilapidated buildings and mutated wildlife –ar 8:5 –s 2400 –upbeta –q 3
- 24-bit pixel art, Victorian London street, with gas lamps, horse-drawn carriages, and foggy atmosphere, style
- 32-bit pixel art, magical library filled with ancient books, floating orbs, and mystical creatures –ar 3:4 –s 2600 –upbeta –q 4
- 8-bit pixel art, classic dungeon crawler, with traps, monsters, and treasure chests, style of Metal Slug 1996
- 16-bit pixel art, serene Zen garden, with cherry blossoms, koi ponds, and traditional Japanese elements –ar 9:5 –s 2100 –upbeta –q 3
- 24-bit pixel art, gothic cathedral, with stained glass windows and intricate architecture, style of Legend of Zelda: A Link to the Past (SNES) 1991
- 32-bit pixel art, futuristic cybernetic lab, with advanced machinery and androids –ar 4:5 –s 2900 –upbeta –q 4
- 8-bit pixel art, wild safari, with exotic animals, lush vegetation, and adventurous explorers, style of Cave Story 2004
- 16-bit pixel art, underwater volcanic landscape, with vibrant coral reefs and unique sea creatures –ar 5:8 –s 2300 –upbeta –q 3
- 24-bit pixel art, secret spy base, with high-tech gadgets, hidden rooms, and daring agents, style of Castlevania 1986
- 32-bit pixel art, prehistoric world, with dinosaurs, lush jungles, and primitive humans –ar 6:7 –s 2700 –upbeta –q 4
- 8-bit pixel art, epic space battle, with starships, lasers, and explosions, style of Owlboy 2016
- 16-bit pixel art, mystical fairy village, with whimsical houses, magical creatures, and enchanting scenery –ar 7:8 –s 2500 –upbeta –q 3
- 24-bit pixel art, dark noir city, with moody lighting, vintage cars, and trench coat detectives, style of Metal Slug 1996
- 32-bit pixel art, colorful fiesta, with lively dancers, vibrant decorations, and festive atmosphere –ar 8:9 –s 3000 –upbeta –q 4
- 8-bit pixel art, medieval castle siege, with knights, catapults, and dramatic battles, style of Legend of Zelda: A Link to the Past (SNES) 1991
- 16-bit pixel art, futuristic racing event, with high-speed vehicles and neon-lit tracks –ar 9:10 –s 3100 –upbeta –q 3
- 24-bit pixel art, enchanted swamp, with magical plants, mysterious creatures, and foggy atmosphere, style of Cave Story 2004
- 32-bit pixel art, Arctic exploration, with polar bears, icebergs, and brave adventurers –ar 10:11 –s 3300 –upbeta –q 4
- 8-bit pixel art, ancient Mayan ruins, with hidden secrets, lush jungles, and mystical artifacts, style of Castlevania 1986
- 16-bit pixel art, alien planet landscape, with exotic flora, fauna, and advanced technology –ar 11:12 –s 3400 –upbeta –q 3
- 24-bit pixel art, mountain monastery, with monks, ancient scrolls, and spiritual atmosphere, style of Owlboy 2016
- 32-bit pixel art, bustling steampunk city, with airships, gears, and Victorian architecture –ar 12:13 –13 –s 3500 –upbeta –q 4
- 24-bit pixel art, interdimensional nexus, with portals to various fantastical worlds, style of Metal Slug 1996 –ar 13:14 –s 3600 –upbeta –q 3
- 16-bit pixel art, post-apocalyptic wasteland, with mutated creatures, scavengers, and dilapidated structures, style of Legend of Zelda: A Link to the Past (SNES) 1991 –ar 14:15 –s 3700 –upbeta –q 2
- 32-bit pixel art, neon cyberpunk cityscape, with towering skyscrapers, holographic ads, and bustling nightlife –ar 15:16 –s 3800 –upbeta –q 4
- 8-bit pixel art, magical floating islands, with ancient ruins, enchanted forests, and mythical creatures, style of Cave Story 2004 –ar 16:17 –s 3900 –upbeta –q 3
- 16-bit pixel art, inside an active volcano, with flowing lava, rock formations, and fire elemental creatures, style of Castlevania 1986 –ar 17:18 –s 4000 –upbeta –q 2
- 24-bit pixel art, celestial observatory, with telescopes, star maps, and a view of distant galaxies, style of Owlboy 2016 –ar 18:19 –s 4100 –upbeta –q 3
- 32-bit pixel art, colossal clockwork mechanism, with intricate gears, pulleys, and time-themed puzzles –ar 19:20 –s 4200 –upbeta –q 4
- 8-bit pixel art, haunted mansion, with ghostly apparitions, eerie sounds, and hidden secrets, style of Metal Slug 1996 –ar 20:21 –s 4300 –upbeta –q 3
- 16-bit pixel art, subterranean crystal cavern, with luminous gemstones, underground lakes, and unique cave-dwelling creatures, style of Legend of Zelda: A Link to the Past (SNES) 1991 –ar 21:22 –s 4400 –upbeta –q 2
- 24-bit pixel art, ancient Egyptian temple, with hieroglyphics, golden treasures, and mysterious traps, style of Cave Story 2004 –ar 22:23 –s 4500 –upbeta –q 3
- 32-bit pixel art, sprawling futuristic metropolis, with hovercars, towering skyscrapers, and diverse inhabitants –ar 23:24 –s 4600 –upbeta –q 4
- 8-bit pixel art, mysterious forest, with magical plants, hidden pathways, and enigmatic riddles, style of Castlevania 1986 –ar 24:25 –s 4700 –upbeta –q 3
Alternative to Create Pixel Art in Stable Diffusion
Pixel Art Diffusion v3.0 is a custom-trained unconditional diffusion model specifically designed for pixel art creation. It has been trained on over 4,000 pixel art landscapes and portraits, providing a focused dataset for pixel art generation.
The V.3 version includes significant updates, such as an expanded dataset, improved symmetry function, and new default cut scheduling. With four separate models to choose from, you can generate a variety of pixel art styles.
- All-In-One-Pixelhttps://huggingface.co/PublicPrompts/All-In-One-Pixel-Model-Model by PublicPrompts
This Stable Diffusion model is trained using the dreambooth platform to create pixel art in two distinct styles. Use the trigger word “pixelsprite” for sprite art or “16bitscene” for scene art.
Although the generated art may not be pixel-perfect, you can refine it using pixelating tools like PineTools (https://pinetools.com/pixelate-effect-image) to achieve the desired effect.
- Using Stable Diffusion with Photoshop:
As an alternative to using specialized models, you can combine the power of Stable Diffusion with Photoshop to create pixel art.
First, generate your desired image using Stable Diffusion.
Next, open the image in Photoshop and use its built-in pixelating tools to refine the image and achieve a pixel-perfect look.
This approach allows you to leverage the flexibility of Stable Diffusion while taking advantage of Photoshop’s robust editing capabilities.
Stable Diffusion offers a powerful and efficient approach to creating pixel art for your game or project.
By leveraging its text-to-image capabilities and refining your images with a solid image editing software, you can generate unique and visually appealing assets tailored to your specific needs.
Also we have some awesome prompt lists and guides reading which you can master the popular Ai tools like Stable Diffusion, ChatGPT, Midjourney and more.
So, don’t hesitate to invest time in educating yourself: